180.823 (17W) Games Development

Wintersemester 2017/18

Registration deadline has expired.

First course session
06.11.2017 09:00 - 14:00 V.1.04 On Campus
... no further dates known

Overview

Lecturer
Course title german Games Development
Type Lecture - Course (continuous assessment course )
Hours per Week 2.0
ECTS credits 4.0
Registrations 18 (35 max.)
Organisational unit
Language of instruction English
possible language(s) of the assessment English
Course begins on 06.11.2017
eLearning Go to Moodle course
Remarks (english)

Teaser - please watch the following movies  before we start with the course: 

  • "Grounded: The Making of Last of Us" on Youtube
  • "Indie Game - The Movie" on Netflix (30 days test account required)
  • "Free to Play" on Youtube

Time and place

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Course Information

Intended learning outcomes

The goal of this course is to introduce students to computer game production. This is not primarily a technical issue especially as game production involves mostly non-technical work like creative audio, 3D and visual design, product management and planning, story boarding & writing, and testing. Among other things the students will learn how to sketch, plan, develop, and evaluate games, bringing them from vision to reality.

Course content

  • A brief history of computer games 
  • Computer games 101 (types, brands, common knowledge, ...)
  • Game mechanics - the building blocks of a computer game
  • Game design - writing and storyboarding
  • Game art - creativity, sound, music and graphics
  • Game production - planning, management, marketing, rating
  • Hands on - design and build your own game

Examination information

Im Fall von online durchgeführten Prüfungen sind die Standards zu beachten, die die technischen Geräte der Studierenden erfüllen müssen, um an diesen Prüfungen teilnehmen zu können.

Examination methodology

Presentations, summaries of papers & videos, production of game artefacts, and a final multiple choice test.

Examination topic(s)

Things learned during the course.

Assessment criteria / Standards of assessment for examinations

The final grade is composed of:

* 50% produced content & presentations

* 50% final exam

Grading scheme

Grade / Grade grading scheme

Position in the curriculum

  • Master's degree programme Media and Convergence Management (SKZ: 150, Version: 13W.2)
    • Subject: Electives I - Multimedia Systems (MS) (Compulsory elective)
      • Games Development ( 2.0h VK / 4.0 ECTS)
        • 180.823 Games Development (2.0h VC / 4.0 ECTS)

Equivalent courses for counting the examination attempts

Wintersemester 2023/24
  • 180.823 VC Computer Games (2.0h / 4.0ECTS)
Wintersemester 2022/23
  • 180.823 VC Computer Games (2.0h / 4.0ECTS)
Wintersemester 2021/22
  • 180.823 VC Computer Games (2.0h / 4.0ECTS)
Wintersemester 2020/21
  • 180.823 VC Games Development (2.0h / 4.0ECTS)
Wintersemester 2019/20
  • 180.823 VC Games Development (2.0h / 4.0ECTS)
Wintersemester 2018/19
  • 180.823 VC Games Development (2.0h / 4.0ECTS)
Wintersemester 2016/17
  • 180.823 VC Games Development (2.0h / 4.0ECTS)
Wintersemester 2015/16
  • 180.823 VC Games Development (2.0h / 4.0ECTS)
Wintersemester 2014/15
  • 180.823 VK Games Development (2.0h / 4.0ECTS)