180.815 (16W) Interactive Systems

Wintersemester 2016/17

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Erster Termin der LV
11.10.2016 09:00 - 13:00 V.1.04 On Campus
... keine weiteren Termine bekannt


LV-Titel englisch
Interactive Systems
Vorlesung-Kurs (prüfungsimmanente LV )
30 (20 max.)
es wurde keine Unterrichtssprache angegeben
zum Moodle-Kurs

Zeit und Ort

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Intendierte Lernergebnisse

By the end of this class, students should have: 

  • acquired a broad theoretical understanding of the process and methods used  
  • acquired a good knowledge about the user-centered design process 
  • acquired practical skills in applying a selected sub-set of the methods used in the user-centered design process 
  • extended their vocabulary with the relevant domain-specific vocabulary

Lehrmethodik inkl. Einsatz von eLearning-Tools

Lectures + discussions, exercises, and student presentations.


This class is split in two parts. The first part provides an introduction to human centered computing (HCC) and human centered design (HCD) with a focus on the ultimate goal thereof: to build digital artifacts that are easy, efficient and pleasurable to work – or interact – with. In the second part we will focus on the user-centered design process and discuss and practice the methods used to achieve the ultimate goal of HCC/HCD.


Most introductory books on human-computer interaction, interactive systems, usability, interface design, etc. include the basics we will cover early on in the class, as well as some of the methods we will explore later on. Below is a list (in random order) of some suitable books. The list could easily be extended. The university library has a good collection, including many of the listed books. 

  • Nielsen, J.: Usability Engineering. Morgan Kaufmann. 
  • Leventhal, L. & Barnes, J.: Usability Engineering: Process, Products, and Examples. Pearson/PrenticeHall. 
  • Shneiderman, B. & Plaisant, C.: Designing the User Interface: Strategies for Effective Human-Computer Interaction. Pearson. 
  • Dix A., Finlay, J., Abowd, G.D. & Beale, R.: Human Computer Interaction. Prentice Hall. 
  • Rogers, Y., Sharp, H. & Preece, J.: Interaction Design: Beyond Human-Computer Interaction. John Wiley & Sons. 
  • Raskin, J.: The Humane Interface: New Directions for Designing Interactive Systems. Addison-Wesley Longman. 
  • Preece, J.: Human-Computer Interaction: Concepts and Design. Addison-Wesley Longman. 
  • Heim, S.: The Resonant Interface: HCI Foundations for Interaction Design. Addison-Wesley.


Im Fall von online durchgeführten Prüfungen sind die Standards zu beachten, die die technischen Geräte der Studierenden erfüllen müssen, um an diesen Prüfungen teilnehmen zu können.


The grade will be based on the following components: 

  • class participation 
  • presentation 
  • peer-review 
  • end exam


Note Benotungsschema

Position im Curriculum

  • Masterstudium Media and Convergence Management (SKZ: 150, Version: 13W.2)
    • Fach: Human Centered Computing (HCC) (Pflichtfach)
      • Human Centered Computing I (HCC) ( 2.0h VK / 4.0 ECTS)
        • 180.815 Interactive Systems (2.0h VC / 4.0 ECTS)
          Absolvierung im 1. Semester empfohlen

Gleichwertige Lehrveranstaltungen im Sinne der Prüfungsantrittszählung

Sommersemester 2021
  • 180.815 VC Human Centered Computing II (2.0h / 4.0ECTS)
Wintersemester 2019/20
  • 180.815 VC Human Centered Computing II (2.0h / 4.0ECTS)
Wintersemester 2018/19
  • 180.815 VC Human Centered Computing II (2.0h / 4.0ECTS)
Wintersemester 2017/18
  • 180.815 VC Human Centered Computing II (2.0h / 4.0ECTS)
Sommersemester 2016
  • 180.815 VC Interactive Systems (HCC) (2.0h / 4.0ECTS)
Wintersemester 2014/15
  • 180.815 VK Interactive Systems (HCC) (2.0h / 4.0ECTS)