180.828 (24S) Interactive Systems
Überblick
- Lehrende/r
- LV-Titel englisch Interactive Systems
- LV-Art Vorlesung-Kurs (prüfungsimmanente LV )
- LV-Modell Blended-Learning-Lehrveranstaltung
- Online-Anteil 50%
- Semesterstunde/n 2.0
- ECTS-Anrechnungspunkte 4.0
- Anmeldungen 30 (30 max.)
- Organisationseinheit
- Unterrichtssprache Englisch
- LV-Beginn 14.03.2024
- eLearning zum Moodle-Kurs
Zeit und Ort
LV-Beschreibung
Intendierte Lernergebnisse
In this course students will learn to apply knowledge acquired in previous or parallel courses (e.g. Human Centered Computing 1) within a small user centered design example project, containing the major elements of usability / User Experience Engineering. These are, for example, requirements elicitation, prototyping (paper mockups, digital prototypes), evaluation (focus groups, usability test).
Lehrmethodik inkl. Einsatz von eLearning-Tools
Presentations, group work (hands on prototyping, design, evaluation)
Inhalt/e
Human-Computer Interaction
User Centered Design Process
Prototyping / Evaluation
Prüfungsinformationen
Prüfungsmethode/n
Group based submission of Assignments (Requirements Elicitation, Prototype Development, Evaluation)
Individual written summarizing exam
Prüfungsinhalt/e
Theoretical Basics (Lecture Slides, Supporting Material)
Students' own desk research findings / collected material
Beurteilungskriterien/-maßstäbe
Presence / Activity in plenary session
Quality of Assignments / Submissions
Written Exam
Beurteilungsschema
Note BenotungsschemaPosition im Curriculum
- Masterstudium Media and Convergence Management
(SKZ: 150, Version: 13W.2)
-
Fach: Electives I - Multimedia Systems (MS)
(Wahlfach)
-
Interactive Systems (
2.0h VC / 4.0 ECTS)
- 180.828 Interactive Systems (2.0h VC / 4.0 ECTS)
-
Interactive Systems (
2.0h VC / 4.0 ECTS)
-
Fach: Electives I - Multimedia Systems (MS)
(Wahlfach)
- Masterstudium Game Studies and Engineering
(SKZ: 992, Version: 23W.1)
-
Fach: Gebundenes Wahlfach (Elective Subject)
(Wahlfach)
-
4.1 Interactive Systems (
0.0h VC / 4.0 ECTS)
- 180.828 Interactive Systems (2.0h VC / 4.0 ECTS) Absolvierung im 1., 2., 3. Semester empfohlen
-
4.1 Interactive Systems (
0.0h VC / 4.0 ECTS)
-
Fach: Gebundenes Wahlfach (Elective Subject)
(Wahlfach)
- Masterstudium Game Studies and Engineering
(SKZ: 992, Version: 17W.2)
-
Fach: Gebundenes Wahlfach (19W)
(Wahlfach)
-
4.1 Interactive Systems (
0.0h VC / 4.0 ECTS)
- 180.828 Interactive Systems (2.0h VC / 4.0 ECTS) Absolvierung im 1., 2., 3. Semester empfohlen
-
4.1 Interactive Systems (
0.0h VC / 4.0 ECTS)
-
Fach: Gebundenes Wahlfach (19W)
(Wahlfach)
Gleichwertige Lehrveranstaltungen im Sinne der Prüfungsantrittszählung
-
Sommersemester 2023
- 180.828 VC Interactive Systems (2.0h / 4.0ECTS)
-
Sommersemester 2022
- 180.828 VC Interactive Systems (2.0h / 4.0ECTS)
-
Sommersemester 2021
- 180.828 VC Interactive Systems (2.0h / 4.0ECTS)
-
Sommersemester 2020
- 180.828 VC Interactive Systems (2.0h / 4.0ECTS)
-
Sommersemester 2019
- 180.828 VC Interactive Systems (2.0h / 4.0ECTS)
-
Sommersemester 2018
- 180.828 VC Interactive Systems (2.0h / 4.0ECTS)
-
Sommersemester 2017
- 180.828 VC Human Centered Computing II (2.0h / 4.0ECTS)
-
Sommersemester 2016
- 180.828 VC Human Centered Computing II (2.0h / 4.0ECTS)