780.221 (21W) Game Studies

Wintersemester 2021/22

Registration deadline has expired.

First course session
12.10.2021 08:00 - 10:00 online Off Campus
... no further dates known

Overview

Due to the COVID-19 pandemic, it may be necessary to make changes to courses and examinations at short notice (e.g. cancellation of attendance-based courses and switching to online examinations).

For further information regarding teaching on campus, please visit: https://www.aau.at/en/corona.
Lecturer
Tutor/Tutors
Course title german Game Studies
Type Lecture
Course model Online course
Hours per Week 2.0
ECTS credits 4.0
Registrations 60
Organisational unit
Language of instruction English
possible language(s) of the assessment English
Course begins on 12.10.2021
eLearning Go to Moodle course

Time and place

Please note that the currently displayed dates may be subject to change due to COVID-19 measures.
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Course Information

Intended learning outcomes

Understand the basic concepts and critical dimensions of game studies, their historical development, as well as current debates and perspectives in the field. Become familiar with central authors, foundational texts, and defining theories. Learn to contextualise videogames in various critical frameworks  and participate in the analysis of sample material during the lecture.

 At the end of the semester, you will be well equipped to analyse videogames from a cultural perspective in an academic framework and to draw essential connections between theories, games, and society.

Teaching methodology including the use of eLearning tools

Important notice: The lecture is going to be held fully online. Detailed instructions on how this class is going to function are going to be provided by your lecturers on Moodle or via e-mail.

Lecture sessions with discussions of selected videogame examples. Integrated e-learning blocks.

Course content

This blended learning lecture will give students an overview of core topics in game studies. It will provide historical and social context, as well as signature examples for each of the topics treated.

Literature

Students will not be expected to buy any material as everything they need will be made available on Moodle.

Examination information

Im Fall von online durchgeführten Prüfungen sind die Standards zu beachten, die die technischen Geräte der Studierenden erfüllen müssen, um an diesen Prüfungen teilnehmen zu können.

Examination methodology

Written, ONLINE open book exam with combinations of multiple choice (MC) and open answers (OA).

  • Students will have a window of 2h to download the exam sheet from our Moodle page and then upload it again with their answers.
  • There are twelve question combinations, one for each of the thematic sessions, and each of them is worth a maximum of 10 points in total:
    • Multiple choice questions have three possible answers and exactly one is correct: 4 points if the correct answer is ticked off; 0 points if answered incorrectly or empty
    • Open answer questions require a short paragraph of max. 100 words each: they score 0 to 6 points each, depending on the quality of your answer
  • You must choose exactly 10 of the 12 combinations
  • Points-to-Grade Key:
     100 – 91 points = 1A, or First Grade
     90 – 81 points = 2B, or Upper Second Grade
     80 – 61 points = 3C, or Lower Second Grade
     60 – 51 points = 4D, or Pass Grade
     50 points and below = 5F, or Fail Grade
  • Cheating is a serious offence and will result in an automatic 5F on the exam!

Sitting 1: Feb 01, 2022

Sitting 2: W08

Sitting 3: W10

Examination topic(s)

Only material discussed in class will be part of the exam.

Assessment criteria / Standards of assessment for examinations

MC questions ask students to reproduce basic information from the sessions.

OA questions require the ability to contextualise and critically reflect upon theories and games.

Grading scheme

Grade / Grade grading scheme

Position in the curriculum

  • Master's degree programme Game Studies and Engineering (SKZ: 992, Version: 17W.2)
    • Subject: Game Studies (Compulsory subject)
      • Game Studies ( 0.0h VO / 4.0 ECTS)
        • 780.221 Game Studies (2.0h VO / 4.0 ECTS)
          Absolvierung im 1. Semester empfohlen

Equivalent courses for counting the examination attempts

Wintersemester 2023/24
  • 780.221 VO Game Studies (2.0h / 4.0ECTS)
Wintersemester 2022/23
  • 780.221 VO Game Studies (2.0h / 4.0ECTS)
Wintersemester 2020/21
  • 780.221 VO Game Studies (2.0h / 4.0ECTS)
Wintersemester 2019/20
  • 780.221 VO Game Studies (2.0h / 4.0ECTS)
Wintersemester 2018/19
  • 780.221 VO Game Studies (2.0h / 4.0ECTS)
Wintersemester 2017/18
  • 780.221 VO Game Studies (2.0h / 4.0ECTS)