180.812 (21W) Human Centered Computing I (HCC I)
Überblick
Weitere Informationen zum Lehrbetrieb vor Ort finden Sie unter: https://www.aau.at/corona.
- Lehrende/r
- LV-Titel englisch Human Centered Computing I (HCC I)
- LV-Art Vorlesung-Kurs (prüfungsimmanente LV )
- LV-Modell Onlinelehrveranstaltung
- Semesterstunde/n 2.0
- ECTS-Anrechnungspunkte 4.0
- Anmeldungen 59
- Organisationseinheit
- Unterrichtssprache Englisch
- mögliche Sprache/n der Leistungserbringung Englisch
- LV-Beginn 19.10.2021
- eLearning zum Moodle-Kurs
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Anmerkungen
NOTE: If the number of registered participants exceeds the maximal number of participants (25), students in the Media and Convergence Management program and students in the Games Studies & Engineering program will be favored.
Zeit und Ort
LV-Beschreibung
Intendierte Lernergebnisse
After successfully completing the course, a student:
- has developed a visual literacy and an awareness of the importance of visual design in digital media and print media,
- is familiar with the domain-specific vocabulary,
- is able to identify essential design flaws in others' visual designs and knows how to avoid such in his/her own designs,
- is able to make appropriate decisions regarding font selection, color selection, and element layout for visual designs,
- is familiar with some of the basic psychological processes involved in visual communication and interpretation of visual information, and
- understands and can use the fundamental concepts, elements and principles of visual design.
Lehrmethodik inkl. Einsatz von eLearning-Tools
lectures • practical and theoretical in-class exercises • design project • written exam
Inhalt/e
Not only artistically talented persons and design experts can create purposeful and appealing visual designs. This course is for the beginning “visual communicator” or anyone who wants to know how to create convincing visual designs (such as for graphical user interfaces for desktop applications and mobile apps, web pages, posters, presentation slides, flyers, and text documents). This course provides the theoretical and practical foundations necessary for effective visual communication.
Topics:
- human-centered design
- visual psychology / human perception
- design theory
- typography / text
- color theory
- graphics / images
- information graphics
Literatur
Many introductory books in visual design cover all (or most) of the topics covered in the course. The university library has a wide selection of appropriate books for this course, such as:
In English:
- Evans, P. & Thomas, M.A.: Exploring the Elements of Design, Delmar, 2013.
- Johnson, J.: Designing with the Mind in Mind, Morgan Kaufmann, 2014.
- Lidwell, W., Holden, K., & Butler, J.: Design – Die 100 Prinzipen für erfolgreiche Gestaltung, stiebner, 2004.
- Millman, D.: The Essential Principles of Graphic Design, How Books, 2008.
- Poulin, R.: The Language of Graphic Design, Rockport, 2011.
- Schlatter, T. & Levinson, D.: Visual Usability. Morgan Kaufmann, 2013.
In German:
- Stapelkamp, T.: Screen- und Interfacedesign, Springer, 2007.
- Teeps I.E.: Joy-of-Use, VDM Verlag Dr. Müller, 2006.
- Thissen, F.: Kompendium, Screen-Design, Springer, 2001.
- Wäger, M.: Grafik und Gestaltung, Galileo Press, 2010.
Prüfungsinformationen
Prüfungsmethode/n
- Design project (40%)
- Written exam (60%)
Prüfungsinhalt/e
Content covered in the lectures and other in-class activities:
- human-centered design
- visual psychology / human perception
- design theory
- typography / text
- color theory
- graphics / images
- information graphics
Beurteilungskriterien/-maßstäbe
Add to grading: The weighting of design project and exam is changed to 30% for the project and 70% for the exam.
Beurteilungsschema
Note BenotungsschemaPosition im Curriculum
- Masterstudium Media and Convergence Management
(SKZ: 150, Version: 13W.2)
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Fach: Human Centered Computing (HCC)
(Pflichtfach)
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Human Centered Computing I (HCC I) (
2.0h VC / 4.0 ECTS)
- 180.812 Human Centered Computing I (HCC I) (2.0h VC / 4.0 ECTS) Absolvierung im 1. Semester empfohlen
-
Human Centered Computing I (HCC I) (
2.0h VC / 4.0 ECTS)
-
Fach: Human Centered Computing (HCC)
(Pflichtfach)
- Masterstudium Game Studies and Engineering
(SKZ: 992, Version: 17W.2)
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Fach: Gebundenes Wahlfach (19W)
(Wahlfach)
-
4.1 Human Centered Computing (
0.0h VC / 4.0 ECTS)
- 180.812 Human Centered Computing I (HCC I) (2.0h VC / 4.0 ECTS) Absolvierung im 1., 2., 3. Semester empfohlen
-
4.1 Human Centered Computing (
0.0h VC / 4.0 ECTS)
-
Fach: Gebundenes Wahlfach (19W)
(Wahlfach)
Gleichwertige Lehrveranstaltungen im Sinne der Prüfungsantrittszählung
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Wintersemester 2023/24
- 180.812 VC Human Centered Computing I (HCC I) (2.0h / 4.0ECTS)
-
Wintersemester 2022/23
- 180.812 VC Human Centered Computing I (HCC I) (2.0h / 4.0ECTS)
-
Wintersemester 2020/21
- 180.812 VC Human Centered Computing I (HCC) (2.0h / 4.0ECTS)
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Sommersemester 2019
- 180.812 VC Human Centered Computing I (HCC) (2.0h / 4.0ECTS)
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Sommersemester 2018
- 180.812 VC Human Centered Computing I (HCC) (2.0h / 4.0ECTS)
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Sommersemester 2017
- 180.812 VC Human Centered Computing I (HCC) (2.0h / 4.0ECTS)
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Wintersemester 2015/16
- 180.812 VC Human Centered Computing (2.0h / 4.0ECTS)
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Sommersemester 2015
- 180.812 VK Human Centered Computing (2.0h / 4.0ECTS)
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Sommersemester 2014
- 180.812 VK Human Centered Computing (2.0h / 4.0ECTS)