780.214 (21S) Introduction to Computer Graphics

Sommersemester 2021

Registration deadline has expired.

First course session
04.03.2021 13:00 - 14:30 online Off Campus
... no further dates known

Overview

Due to the COVID-19 pandemic, it may be necessary to make changes to courses and examinations at short notice (e.g. cancellation of attendance-based courses and switching to online examinations).

For further information regarding teaching on campus, please visit: https://www.aau.at/en/corona.
Lecturer
Course title german Introduction to Computer Graphics
Type Lecture - Course (continuous assessment course )
Course model Online course
Hours per Week 2.0
ECTS credits 4.0
Registrations 32 (30 max.)
Organisational unit
Language of instruction English
possible language(s) of the assessment English
Course begins on 04.03.2021
eLearning Go to Moodle course

Time and place

Please note that the currently displayed dates may be subject to change due to COVID-19 measures.
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Course Information

Intended learning outcomes

This course aims to give a basic understanding of computer graphics and its role in computer games. 

Teaching methodology including the use of eLearning tools

Teaching, exercise, practical projects and hands on experience.

Course content

Topics will be a math primer, 2D and 3D graphics, shading, and hands on with practical tools. 

Prior knowledge expected

VO Game Engineering

Literature

see web page.

Link to further information

http://www.itec.uni-klu.ac.at/~mlux/index.php?id=courses/intro-cg-ss21.md

Examination information

Im Fall von online durchgeführten Prüfungen sind die Standards zu beachten, die die technischen Geräte der Studierenden erfüllen müssen, um an diesen Prüfungen teilnehmen zu können.

Examination methodology

Mandatory assignments, a final project including a presentation of the results (online), and a final exam.

Examination topic(s)

Course materials and readings. 

Assessment criteria / Standards of assessment for examinations

Grading is based on mandatory assignments, a final projects, and a final exam.

Grading scheme

Grade / Grade grading scheme

Position in the curriculum

  • Master's degree programme Game Studies and Engineering (SKZ: 992, Version: 17W.2)
    • Subject: Game Engineering (Compulsory subject)
      • Introduction to Computer Graphics ( 0.0h VC / 4.0 ECTS)
        • 780.214 Introduction to Computer Graphics (2.0h VC / 4.0 ECTS)
          Absolvierung im 2. Semester empfohlen

Equivalent courses for counting the examination attempts

Sommersemester 2024
  • 780.214 VC Introduction to Computer Graphics (2.0h / 4.0ECTS)
Sommersemester 2023
  • 780.214 VC Introduction to Computer Graphics (2.0h / 4.0ECTS)
Sommersemester 2022
  • 780.214 VC Introduction to Computer Graphics (2.0h / 4.0ECTS)
Sommersemester 2020
  • 780.214 VC Introduction to Computer Graphics (2.0h / 4.0ECTS)
Sommersemester 2019
  • 780.214 VC Introduction to Computer Graphics (2.0h / 4.0ECTS)
Sommersemester 2018
  • 780.214 VC Introduction to Computer Graphics (2.0h / 4.0ECTS)