780.214 (21S) Introduction to Computer Graphics
Overview
Due to the COVID-19 pandemic, it may be necessary to make changes to courses and examinations at short notice (e.g. cancellation of attendance-based courses and switching to online examinations).
For further information regarding teaching on campus, please visit: https://www.aau.at/en/corona.
For further information regarding teaching on campus, please visit: https://www.aau.at/en/corona.
- Lecturer
- Course title german Introduction to Computer Graphics
- Type Lecture - Course (continuous assessment course )
- Course model Online course
- Hours per Week 2.0
- ECTS credits 4.0
- Registrations 32 (30 max.)
- Organisational unit
- Language of instruction English
- possible language(s) of the assessment English
- Course begins on 04.03.2021
- eLearning Go to Moodle course
Time and place
Please note that the currently displayed dates may be subject to change due to COVID-19 measures.
List of events is loading...
Course Information
Intended learning outcomes
This course aims to give a basic understanding of computer graphics and its role in computer games.
Teaching methodology including the use of eLearning tools
Teaching, exercise, practical projects and hands on experience.
Course content
Topics will be a math primer, 2D and 3D graphics, shading, and hands on with practical tools.
Prior knowledge expected
VO Game Engineering
Literature
see web page.
Link to further information
http://www.itec.uni-klu.ac.at/~mlux/index.php?id=courses/intro-cg-ss21.mdExamination information
Im Fall von online durchgeführten Prüfungen sind die Standards zu beachten, die die technischen Geräte der Studierenden erfüllen müssen, um an diesen Prüfungen teilnehmen zu können.
Examination methodology
Mandatory assignments, a final project including a presentation of the results (online), and a final exam.
Examination topic(s)
Course materials and readings.
Assessment criteria / Standards of assessment for examinations
Grading is based on mandatory assignments, a final projects, and a final exam.
Grading scheme
Grade / Grade grading schemePosition in the curriculum
- Master's degree programme Game Studies and Engineering
(SKZ: 992, Version: 17W.2)
-
Subject: Game Engineering
(Compulsory subject)
-
Introduction to Computer Graphics (
0.0h VC / 4.0 ECTS)
- 780.214 Introduction to Computer Graphics (2.0h VC / 4.0 ECTS) Absolvierung im 2. Semester empfohlen
-
Introduction to Computer Graphics (
0.0h VC / 4.0 ECTS)
-
Subject: Game Engineering
(Compulsory subject)
Equivalent courses for counting the examination attempts
-
Sommersemester 2024
- 780.214 VC Introduction to Computer Graphics (2.0h / 4.0ECTS)
-
Sommersemester 2023
- 780.214 VC Introduction to Computer Graphics (2.0h / 4.0ECTS)
-
Sommersemester 2022
- 780.214 VC Introduction to Computer Graphics (2.0h / 4.0ECTS)
-
Sommersemester 2020
- 780.214 VC Introduction to Computer Graphics (2.0h / 4.0ECTS)
-
Sommersemester 2019
- 780.214 VC Introduction to Computer Graphics (2.0h / 4.0ECTS)
-
Sommersemester 2018
- 780.214 VC Introduction to Computer Graphics (2.0h / 4.0ECTS)