780.300 (20W) Privatissimum for the Internship Game Studies and Engineering

Wintersemester 2020/21

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Overview

Due to the COVID-19 pandemic, it may be necessary to make changes to courses and examinations at short notice (e.g. cancellation of attendance-based courses and switching to online examinations).

For further information regarding teaching on campus, please visit: https://www.aau.at/en/corona.
Lecturer
Course title german Privatissimum zur Praxis
Type Privatissimum (continuous assessment course )
Course model Online course
Hours per Week 0.0
ECTS credits 2.0
Registrations 6 (12 max.)
Organisational unit
Language of instruction English
Course begins on 01.10.2020

Time and place

Please note that the currently displayed dates may be subject to change due to COVID-19 measures.
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Course Information

Intended learning outcomes

Students will be able to recapitulate their acquired knowledge and skills in a practical project under real-life working conditions and present their results convincingly.

Teaching methodology including the use of eLearning tools

One-on-one exchanges with your supervisor.

In 2020, these exchanges take place online as much as possible.

Course content

This course represents the presentation held by a student after their mandatory internship, as specified in section 14 of the curriculum for the master's programme Game Studies and Engineering.

Do only sign up for this course if you are 

  • enrolled to the master's programme Game Studies and Engineering
  • ready to present the experiences made and the results achieved during your internship

Students will recapitulate a project, defined in advance, under the expert supervision of a university lecturer and their host company or institution. The project must have practical aspects related to game studies, game design, and game engineering. The project shall have practical relevance, it is also welcome to propose projects in collaboration with a company, a public administrative body, a non - profit organisation, or a non-university research institution.

Examination information

Im Fall von online durchgeführten Prüfungen sind die Standards zu beachten, die die technischen Geräte der Studierenden erfüllen müssen, um an diesen Prüfungen teilnehmen zu können.

Examination methodology

  • Reporting at regular meetings
  • Final presentation of outcome

In 2020, these exchanges take place online as much as possible.

Examination topic(s)

Depends on the topic of the project.

Assessment criteria / Standards of assessment for examinations

Quality of outcome and presentation.

Grading scheme

Grade / Grade grading scheme

Position in the curriculum

  • Master's degree programme Game Studies and Engineering (SKZ: 992, Version: 17W.2)
    • Subject: Game Production (Compulsory subject)
      • Privatissimum zur Praxis ( 0.0h PV / 2.0 ECTS)
        • 780.300 Privatissimum for the Internship Game Studies and Engineering (0.0h PV / 2.0 ECTS)
          Absolvierung im 3. Semester empfohlen

Equivalent courses for counting the examination attempts

This course is not assigned to a sequence of equivalent courses