780.301 (21S) Game Production

Sommersemester 2021

Registration deadline has expired.

No sessions entered for the course
... no further dates known

Overview

Due to the COVID-19 pandemic, it may be necessary to make changes to courses and examinations at short notice (e.g. cancellation of attendance-based courses and switching to online examinations).

For further information regarding teaching on campus, please visit: https://www.aau.at/en/corona.
Lecturer
Course title german Game Production
Type Practical class (continuous assessment course )
Course model Online course
Hours per Week 0.0
ECTS credits 10.0
Registrations 6 (15 max.)
Organisational unit
Language of instruction English
Course begins on 01.03.2021

Time and place

Please note that the currently displayed dates may be subject to change due to COVID-19 measures.
List of events is loading...

Course Information

Intended learning outcomes

Students will be able to apply their acquired knowledge and skills in a practical project under real-life working conditions and expand them.

Teaching methodology including the use of eLearning tools

Whatever demands (intended working practices and tools etc.) the host company or institution sets.

One-on-one exchanges with your supervisor.

In S21, we implore students to make sure that their host company or institution fulfills all necessary measures to ensure their health and safety.

Mentor exchanges take place online as much as possible.

Course content

This course represents the presentation held by a student after their mandatory internship, as specified in section 14 of the curriculum for the master's programme Game Studies and Engineering.

Do only sign up for this course if you are 

  • enrolled to the master's programme Game Studies and Engineering
  • ready to take up an internship in research or the industry
  • in contact with a mentoring lecturer at University of Klagenfurt who is aware of your plans and has agreed to supervise you.

Students will work on a project, defined in advance, under the expert supervision of a university lecturer and their host company or institution. The project must have practical aspects related to game studies, game design, and game engineering. The project shall have practical relevance, it is also welcome to propose projects in collaboration with a company, a public administrative body, a non - profit organisation, or a non-university research institution.

Examination information

Im Fall von online durchgeführten Prüfungen sind die Standards zu beachten, die die technischen Geräte der Studierenden erfüllen müssen, um an diesen Prüfungen teilnehmen zu können.

Grading scheme

participated with/without success grading scheme

Position in the curriculum

  • Master's degree programme Game Studies and Engineering (SKZ: 992, Version: 17W.2)
    • Subject: Game Production (Compulsory subject)
      • Game Production ( 0.0h PR / 10.0 ECTS)
        • 780.301 Game Production (0.0h PR / 10.0 ECTS)
          Absolvierung im 3. Semester empfohlen

Equivalent courses for counting the examination attempts

Wintersemester 2023/24
  • 780.301 PR Game Production (0.0h / 10.0ECTS)
Sommersemester 2023
  • 780.301 PR Game Production (0.0h / 10.0ECTS)
Wintersemester 2022/23
  • 780.301 PR Game Production (0.0h / 10.0ECTS)
Sommersemester 2022
  • 780.301 PR Game Production (0.0h / 10.0ECTS)
Wintersemester 2021/22
  • 780.301 PR Game Production (0.0h / 10.0ECTS)
Wintersemester 2020/21
  • 780.301 PR Game Production (0.0h / 10.0ECTS)
Sommersemester 2020
  • 780.301 PR Game Production (0.0h / 10.0ECTS)